AI Insights · Timothy · July 2021
Top Down Games Performance in Slovenia for Q2 2021
Top Down Games in Slovenia showed varied performance in Q2 2021, with fluctuations in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the trends.
In the second quarter of 2021, the top five top-down games in Slovenia displayed diverse performance metrics. According to Sensor Tower data, here are the trends observed in weekly downloads, revenue, and active users.
Brawl Stars by Supercell experienced fluctuating weekly revenue, peaking at approximately $11K in the week of May 3, followed by a decline to around $4.5K in mid-May. Weekly downloads showed a slight upward trend towards the end of the quarter, reaching 1.2K in the last week of June. Active users also demonstrated a steady increase, climbing from 50.9K at the end of March to 56.3K by mid-June.
Clash Royale, another title from Supercell, saw a significant surge in weekly revenue, particularly in early June, peaking at $7.8K. Weekly downloads also increased, reaching 1.5K in early June before stabilizing around 1.1K towards the end of the quarter. Active users showed a strong upward trend, growing from 37.7K at the end of March to 74K by the end of June.
Match Masters - PvP Match 3 from Candivore LTD had consistent weekly revenue, hovering around the $2K mark throughout the quarter. Downloads spiked significantly in late April, peaking at 2.7K, and maintained a higher level towards the quarter's end, reaching 2.6K. Active users increased notably, growing from 3.4K at the end of March to 9.5K by the end of June.
Solitaire Grand Harvest by Supertreat experienced steady weekly revenue, averaging around $1.8K throughout the quarter. Downloads remained relatively stable, with minor fluctuations, peaking at 272 in early April and staying around 200 towards the end of June. Active users also showed consistent engagement, maintaining a level around 1.7K to 1.9K throughout the quarter.
Finally, Top Eleven Be a Soccer Manager from Nordeus had a relatively stable performance. Weekly revenue peaked at around $2K in late April. Downloads saw a peak of 272 in mid-April and stabilized around 226 by the end of June. Active users remained consistent, averaging around 2.5K to 2.7K throughout the quarter.
These insights from Sensor Tower highlight the varied performance of top-down games in Slovenia during Q2 2021. For more detailed analytics and trends, visit Sensor Tower.